by on 36 minutes ago
Call down a silvery beam of pale light that deals 2d10 Radiant damage to any creatures that enters it or starts its turn in the light. You can use an action to move the beam 18m. On a successful save, targets still take half damage.It's a dangerous world out there in Baldur's Gate 3 best feats Gate 3. So make sure you're outfitted with the best armor. Below, we've compiled a list of all the Armour that you can find in Baldur's Gate 3. Click on the Armour Name/Icon in the table below to learn mor...
1 view 0 likes
by on 54 minutes ago
Conjure a flaming scimitar in your hand that deals 3d6 Fire damage and sheds bright light in a 3m radius and dim light in a 6m radius. The blade can be unequipped and equipped again, but has to stay on the spellcaster's person.Raise a wall ofsolid ice that deals 10~60 Cold damage to anyone standing in its way. When the ice is broken, it leaves behind a cloud of frigid air that deals 10~60 Cold damage per turn to creatures within.Shoot a green arrow that covers the target and the ground with acid...
0 views 0 likes
by on 3 hours ago
Touch an enemy to syphon their life force. You regain half as many hit points as hit points as the damage they take. For 10 turns, you can use Vampiric Touch again without expending an additional spell slot.Absolute Bane: When the wearer hits a creature with a weapon attack, it receives a 1d4 penalty to Attack Rolls and Saving Throws. The same penalty applies to anyone using these gloves without bearing the Absolute's brand.Grant a semblance of life to a corpse, allowing it to answer questions. ...
1 view 0 likes
by on 6 hours ago
Ward yourself or an ally against enemy attacks. Until the affected entity attacks or harms another creature, it cannot be targeted by enemy attacks. However, it can still take damage from spells that influence a large area.Here's a list of all the Level 1 Spells in Baldur's Gate 3. Click on the Spell in the table below to learn more. Each post shows a tooltip with more information including Spell properties and other helpful information.Here's a list of all the Abjuration Spells in Baldur's Gate...
1 view 0 likes
by on 8 hours ago
Here's a list of all the Boots that you can find in Baldur's Gate 3. Click on the Item in the table below to learn more about each individual item. Each post shows a tooltip with more information, such as where to get it and other helpful information.Here's a list of all the Abjuration Spells in Baldur's Gate 3. Click on the Spell in the table below to learn more about each individual item. Each post shows a tooltip with more information including Spell properties, damage, effects, and SAG-AFTR...
2 views 0 likes
by on 8 hours ago
Snap an ally out of any Stun. Difficult Terrain can‘t slow them down, and they can't be magically Paralysed or Restrained. If the target is Restrained by non-magical means, it can spend 5ft of movement to Free itself.Here's a list of all the helmets that you can find in Baldur's Gate 3. Click on the Item in the table below to learn more about each individual item. Each post shows a tooltip with more information, such as where to get it and other helpful information.Here's a list of all the Level...
1 view 0 likes
by on 17 hours ago
The Paladin Class in Baldur's Gate 3 is one of the game's most restrictive, as their core Class features and spells are determined by an Oath they are bound to. The Paladin Class is a Heavy armor user with Cleric-like healing and support abilities, but make a wrong move either in or out of combat, and you might lose access to Oath-based powers, the core part of each Paladin build.The target receives Disadvantage on Charisma Checks and is alflicted with Vulnerability to all damage. The creature b...
1 view 0 likes
by on 21 hours ago
Here is a list of all the weapons that you can find in Baldur's Gate 3. Click on the Weapon Name/Icon in the table below to learn more about each individual item. Each post shows a tooltip with more information including Weapon properties and other helpful information.Snap an ally out of any Stun. Difficult Terrain can‘t slow them down, and they can't be magically Paralysed or Restrained. If the target is Restrained by non-magical means, it can spend 5ft of movement to Free itself.Here's a list ...
1 view 0 likes
by on 22 hours ago
Here is a list of all the weapons that you can find in Baldur's Gate 3. Click on the Weapon Name/Icon in the table below to learn more about each individual item. Each post shows a tooltip with more information including Weapon properties and other helpful information.Snap an ally out of any Stun. Difficult Terrain can‘t slow them down, and they can't be magically Paralysed or Restrained. If the target is Restrained by non-magical means, it can spend 5ft of movement to Free itself.Here's a list ...
3 views 0 likes
by on 23 hours ago
There are a total of three BG3 subclasses Ranger players can try out, each of which focuses on different aspects of the class, and offers a selection of unique skills, proficiencies, and other features. As you level up in one of these BG3 Ranger subclasses, you will gain more abilities that are unique to your subclass choice.Summon a flaming sphere that deals 2d6 Fire damage to nearby enemies and objects. It also sheds bright light in a 6m radius, and dim light for an additional 6m. On a success...
2 views 0 likes
by on Yesterday, 4:01 am
Shoot a green arrow that covers the target and the ground with acid. Deals 4d4 Acid damage immediately and 2d4 Acid damage at the end of the target's turn. If the spell misses, the target still takes half the initial damage.Armour is an important component of Baldur's Gate 3. Specifically, you can outfit your character with headwear often referred to as Helmets that sometimes provide specific protections or abilities alongside boosting stats. Effects range from defensive measures such as protect...
2 views 0 likes
by on Yesterday, 1:25 am
Searing Smite: Your weapon flares with white-hot intensity. It deals an extra 1d6 Fire damage and marks the target with Searing Smite. A target with Searing Smite takes 1d6 Fire damage everyt turn, until it succeeds on a Constitution saving throw.At Level 3, Sacred Weapon adds CHA to Attack rolls as a new Channel Oath, alongside Turn the Unholy. Oath of Devotion Paladins also gain Protection from Evil and Good , Sanctuary, Lesser Restoration, and Silence always, prepared by Level 5.Shoot a green...
4 views 0 likes